Dung Xp Per Floor
Floor 1 virhst woodlands enemy respawn time health exp vel drops item crystal 1m 5s 10 0 0 1 frenzy boar 10s 50 1 1 6 hermit crab 35s 65 2 1 21 wolf 15s 120 3 1 11 bear 10 20s 200 5 1 21 dire wolf 30s 1 500 20 0 25 decaying maze enemy respawn time health exp vel drops ruin knight 15s 300 6 1 16 draconite 15s 325 10 1 12 ruined kobold knight 15s 450 13 1 26 ruin kobold.
Dung xp per floor. These people are known as survival prods and are generally an annoyance and slow down floor times greatly. That is freaking 3x the xp while being easier and less effort than solo. An xp increase to solo along with shaunys dg map update and solo is in a decent shape finally. F floor number the deeper the floor the more difficult it is.
A dungeoneering level of at least 71 is required to access the first of these floors. Floors 36 to 47 requires 71 to 93 dungeoneering and 814 445 7 195 629 dungeoneering xp of daemonheim have the occult theme. Floors are unlocked and visited through the dungeoneering skill. The base xp also has bonus rooms as a hidden factor even though it s not documented and it s very drastic 0 bonus rooms equates to about 1 3 floor and prestige xp compared to 13.
In order to obtain the best possible experience rates per hour it is a better strategy to take one or two deaths per floor and save the 5 minutes it would take to return to base gather food materials cook food etc and then resume combat. An amount of xp based on floor number size and the ratio of cleared rooms to total rooms. Players refer to them as. In order to obtain the best possible experience rates per hour it is a better strategy to take one or two deaths per floor and save the 5 minutes it would take to return to base gather food materials cook food etc and then resume combat.
They were released on 19 august 2010. There are currently 60 floors available to explore. Three items are listed under the base xp header. At high lvls the average player will most likely be looking at 400k xp h max doing solo mediums.
These people are known as survival prods and are generally an annoyance and slow down floor times greatly. It is the difference between getting 50k xp and getting 30k xp. At least 50k xp hour is common when doing solo mediums. A floor is a layer of the daemonheim dungeon.
I agree it s very confusing because it looks as though 13 bonus modifier means 13 added to your total xp when in reality it actually adds about 213 to your total xp. The size and average combat level of your party also influence the amount of floor xp you will receive though to a lesser degree. This makes for a good method of training combat passively. As a group you can easily with a decent group get 1 2m per hour.
In dungeoneering choosing the right equipment is vital.